Deki
1.3.0
Modular C++ 2D engine for embedded displays and desktop
Toggle main menu visibility
Loading...
Searching...
No Matches
File List
Here is a list of all files with brief descriptions:
build
docs
md
deki-editor
include
deki-editor
AssetData.h
AssetDatabase.h
AssetFileWatcher.h
AssetPicker.h
AssetPickerTypes.h
AssetPipeline.h
AssetTypeRegistry.h
Command.h
CommandHistory.h
CustomEditor.h
EditorApplication.h
EditorAssets.h
EditorDLL.h
EditorExport.h
The one definition of deki-editor.dll's export macro
EditorExtension.h
EditorHttpUtils.h
EditorNaming.h
Reflected-identifier to human-label conversion, shared by every inspector-like surface (the app's Inspector panel, package tool windows, asset inspectors)
EditorPaths.h
EditorRegistry.h
EditorTheme.h
EditorUI.h
EditorWindow.h
FileIO.h
GuidCache.h
IAssetImporter.h
IconsTabler.h
NodeCanvas.h
Immediate-mode node-graph view widget: pan/zoom canvas, nodes with labeled pins, bezier links, link dragging, selection, context-menu and delete events
Paths.h
SceneView.h
SubAsset.h
TextureData.h
TextureImporter.h
deki-engine
src
assets
AssetLookupTable.h
Binary asset lookup table for embedded runtime
AssetManager.h
Unified asset manager for loading assets by GUID or path
AssetPackReader.h
AssetRef.h
Asset reference wrapper for automatic GUID storage and asset loading
interop
DekiPlugin.h
Plugin interface for
Deki
engine extensions
DekiReflectionAbi.h
platforms
desktop
DesktopFileSystem.h
DesktopMemoryProvider.h
Desktop memory provider using malloc/free
editor
EditorDisplay.h
profiling
DekiProfiler.h
Profiling macros for instrumenting critical code paths
providers
DekiFileSystem.h
DekiMemory.h
DekiPower.h
DekiProviderRegistry.h
DekiProviderRegistryBase.h
DekiRect.h
IDekiDisplay.h
IDekiFileSystem.h
IDekiInputSystem.h
IDekiPackage.h
IDekiPower.h
IDekiRenderSystem.h
IMemoryProvider.h
Abstract interface for platform-specific memory management
ITimeProvider.h
reflection
ComponentFactory.h
Simple component factory using a single hash map
ComponentRegistry.h
DekiProperty.h
NodeRef.h
ObjectRef.h
PropertyRef.h
Serialization.h
SettingsRegistry.h
settings
CoreProjectSettings.h
DisplayProjectSettings.h
UnitProjectSettings.h
AuthoredFormat.h
Color.h
ComponentInterfaceAdapters.h
Registry for extracting interfaces from components without RTTI or vtable changes
DekiBehaviour.h
DekiComponent.h
DekiEngine.h
DekiExport.h
DekiFPSCounter.h
DekiLogSystem.h
DekiMain.h
DekiMath.h
DekiObject.h
DekiStorage.h
DekiTime.h
DekiVector.h
Guid.h
GUID generation utilities
ICamera.h
IClipProvider.h
Interface for components that provide clip rectangles
InputKeys.h
ISortableProvider.h
Interface for components that provide sorting order
LifecycleManager.h
MissingComponent.h
PackageConfig.h
PlatformSetupComponent.h
ProjectSettings.h
Scene.h
SceneMessagePack.h
SceneSystem.h
SetupComponent.h
Generated by
1.18.0