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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Namespaces | |
| namespace | Deki |
| namespace | Deki::ComponentInterfaceAdapters |
Typedefs | |
| using | Deki::InterfaceAdapter = void* (*)(Component*) |
Functions | |
| void | Deki::ComponentInterfaceAdapters::Register (uint32_t interfaceId, ComponentType componentType, InterfaceAdapter adapter) |
| Registers adapter as the way to get interface interfaceId from a component of type componentType. | |
| void * | Deki::ComponentInterfaceAdapters::Query (uint32_t interfaceId, Component *comp) |
| The interface interfaceId of comp, or nullptr when it has none. | |
| InterfaceAdapter | Deki::ComponentInterfaceAdapters::Find (uint32_t interfaceId, ComponentType componentType, ComponentType baseType) |
| The adapter Query would call for a component of this type (exact type first, then its base type), or nullptr. | |
| uint32_t | Deki::ComponentInterfaceAdapters::Version () |
| Goes up with every Register. | |