DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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EditorApplication.h File Reference

Classes

class  DekiEditor::EditorApplication
 The editor's state as seen by EditorWindow and CustomEditor code, like Unity's static editor access: auto& app = EditorApplication::Get(); const char* projectPath = app.GetProjectPath(); Deki::Object* selected = app.GetActiveObject();. More...

Namespaces

namespace  Deki
namespace  DekiEditor

Enumerations

enum class  DekiEditor::SceneEditTool { DekiEditor::Select , DekiEditor::Move , DekiEditor::Rect }
 Scene-view editing tool that package-DLL editors can ask for. More...