DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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ComponentUsageScan.h File Reference

Classes

struct  DekiEditor::ComponentUsage

Namespaces

namespace  DekiEditor

Functions

ComponentUsage DekiEditor::ScanComponentUsage (const std::string &projectPath, const std::vector< std::string > &knownTypes, const std::vector< std::string > &scanPackageIds, const std::string &targetPlatformId="", const std::set< std::string > &targetCapabilities={}, const std::vector< std::string > &extraSceneDirs={})
std::string DekiEditor::ShortTypeName (const std::string &qualified)