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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Classes | |
| class | DekiEditor::DeadMemory |
| Memory that is about to be freed, described as byte ranges. More... | |
| class | DekiEditor::Command |
| Base interface for undoable commands. More... | |
| class | DekiEditor::CompoundCommand |
| Groups multiple commands into a single undoable operation. More... | |
Namespaces | |
| namespace | DekiEditor |