DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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EditorComponents.h File Reference

Namespaces

namespace  Deki
namespace  DekiEditor

Functions

Deki::Component * DekiEditor::AddComponentByName (Deki::Object *object, const std::string &typeName)
 Creates a component by its qualified class name and attaches it to object.