Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
Loading...
Searching...
No Matches
EditorDLL.h File Reference

Namespaces

namespace  Deki

Functions

void Deki::SetImGuiContext (void *context)
 Set ImGui context for DLL boundary crossing.
void Deki::SetImGuiAllocators (void *(*allocFunc)(size_t sz, void *userData), void(*freeFunc)(void *ptr, void *userData), void *userData)
 Share the host's ImGui allocators with this DLL.