DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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EditorDLL.h File Reference

Namespaces

namespace  Deki

Functions

void Deki::SetImGuiContext (void *context)
 Gives this DLL the host's ImGui context, so ImGui state is shared across the DLL boundary.
void Deki::SetImGuiAllocators (void *(*allocFunc)(size_t sz, void *userData), void(*freeFunc)(void *ptr, void *userData), void *userData)
 Gives this DLL the host's ImGui allocators.