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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Namespaces | |
| namespace | DekiEditor |
Functions | |
| bool | DekiEditor::ReadFileToString (const std::string &path, std::string &out, std::string &err) |
| bool | DekiEditor::AtomicWriteFile (const std::string &path, std::string_view content, std::string &err) |