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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Classes | |
| struct | DekiEditor::VersionCheckDef |
| struct | DekiEditor::FallbackDef |
| struct | DekiEditor::PostInstallDef |
| struct | DekiEditor::SubComponentDef |
| struct | DekiEditor::ComponentDef |
| struct | DekiEditor::BuilderDefinition |
Namespaces | |
| namespace | DekiEditor |
Functions | |
| bool | DekiEditor::ParseBuilderDefinition (const std::string &jsonText, BuilderDefinition &outDef, std::string &outError) |
| Parses a toolchain definition from JSON text. | |
| bool | DekiEditor::LoadBuilderDefinition (const std::string &jsonPath, BuilderDefinition &outDef, std::string &outError) |
| The same, from a file the backend locates itself. | |