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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Classes | |
| struct | DekiEditor::SceneViewContext |
| Everything BeginObject() needs to set up an object's gizmo context. More... | |
| class | DekiEditor::SceneView |
| The scene view's current render context, for gizmo code to read: More... | |
Namespaces | |
| namespace | Deki |
| namespace | DekiEditor |