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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Classes | |
| struct | DekiEditor::SceneViewContext |
| Context for rendering an object in the scene view Consolidates all parameters needed for BeginObject(). More... | |
| class | DekiEditor::SceneView |
| Singleton providing current render context for scene view. More... | |
Namespaces | |
| namespace | DekiEditor |