|
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
|
Classes | |
| struct | Deki::AssetRefBase |
| The untyped part of AssetRef, so the asset system can reach guid and ptr without knowing T. More... | |
| struct | Deki::AssetRef< T > |
| Typed asset reference: use it like a T*. More... | |
Namespaces | |
| namespace | Deki |