DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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AssetRef.h File Reference

Classes

struct  Deki::AssetRefBase
 The untyped part of AssetRef, so the asset system can reach guid and ptr without knowing T. More...
struct  Deki::AssetRef< T >
 Typed asset reference: use it like a T*. More...

Namespaces

namespace  Deki