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Deki
0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Here is a list of all class members with links to the classes they belong to:
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~
- h -
HasAlpha() :
DekiEditor::TexData
hasAlpha :
Deki::Texture2D
HasAlphaChannel() :
DekiEditor::TextureImporter
HasAwoken() :
Deki::Component
hasCachedVersion :
DekiEditor::AssetCacheContext
,
DekiEditor::AssetInfo
HasComponent() :
Deki::Object
HasData() :
DekiEditor::SpriteSettings
HasFrameListChunk() :
DekiEditor::TextureImporter
HasGuid() :
Deki::AssetRefBase
Hash() :
Deki::AssetLookupTable
HasHandlerForExtension() :
DekiEditor::AssetTypeRegistry
HashString() :
Deki::AssetLookupTable
HasLoader() :
Deki::AssetManager
hasNineSlice :
DekiEditor::SpriteSettings
HasPackIndex() :
Deki::AssetPackReader
hasPreview :
DekiEditor::SubAssetInfo
HasProject() :
DekiEditor::EditorApplication
hasRange :
Deki::PropertyInfo
HasRefsResolved() :
Deki::Component
HasRootScene() :
Deki::SceneSystem
HasSource() :
Deki::AssetRefBase
HasStarted() :
Deki::Component
hasSubgraph :
DekiEditor::NodeCanvasNode
hasSystemInit :
DekiEditor::CMakeGen::PackageEntry
HasTransparency() :
DekiEditor::TexData
hasTransparency :
Deki::Texture2D
header :
DekiEditor::TexData
Height() :
Deki::Rect
height :
Deki::Texture2D::Header
,
Deki::Texture2D
,
DekiEditor::AtlasFrame
,
DekiEditor::DecodedImage
,
DekiEditor::SpriteFrameData
,
DekiEditor::TexHeader
HitTest() :
DekiEditor::CustomEditor
HostMemoryProvider() :
Deki::HostMemoryProvider
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1.18.0