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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <TextureImporter.h>
Public Attributes | |
| int32_t | x = 0 |
| int32_t | y = 0 |
| int32_t | width = 0 |
| int32_t | height = 0 |
| std::string | name |
| int32_t DekiEditor::AtlasFrame::x = 0 |
| int32_t DekiEditor::AtlasFrame::y = 0 |
| int32_t DekiEditor::AtlasFrame::width = 0 |
| int32_t DekiEditor::AtlasFrame::height = 0 |
| std::string DekiEditor::AtlasFrame::name |