Base class for type-erased access to AssetRef.
More...
#include <AssetRef.h>
Inherited by Deki::AssetRef< T >.
Base class for type-erased access to AssetRef.
This allows the asset loading system to access the guid and ptr without knowing the template type T.
◆ HasGuid()
| bool Deki::AssetRefBase::HasGuid |
( |
| ) |
const |
|
inline |
◆ HasSource()
| bool Deki::AssetRefBase::HasSource |
( |
| ) |
const |
|
inline |
◆ IsLoaded()
| bool Deki::AssetRefBase::IsLoaded |
( |
| ) |
const |
|
inline |
◆ ptr
| void* Deki::AssetRefBase::ptr = nullptr |
◆ guid
| std::string Deki::AssetRefBase::guid |
◆ source
| std::string Deki::AssetRefBase::source |
◆ loadAttempted
| bool Deki::AssetRefBase::loadAttempted = false |
◆ cachedEpoch
| uint64_t Deki::AssetRefBase::cachedEpoch = 0 |
The documentation for this struct was generated from the following file: