One node to draw.
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#include <NodeCanvas.h>
One node to draw.
Pin labels are display-only; interaction reports pin indices.
◆ id
| uint32_t DekiEditor::NodeCanvasNode::id = 0 |
| float DekiEditor::NodeCanvasNode::x = 0.0f |
| float DekiEditor::NodeCanvasNode::y = 0.0f |
◆ title
| const char* DekiEditor::NodeCanvasNode::title = "" |
◆ inputLabels
| const char* const* DekiEditor::NodeCanvasNode::inputLabels = nullptr |
◆ inputCount
| int DekiEditor::NodeCanvasNode::inputCount = 0 |
◆ outputLabels
| const char* const* DekiEditor::NodeCanvasNode::outputLabels = nullptr |
◆ outputCount
| int DekiEditor::NodeCanvasNode::outputCount = 0 |
◆ selected
| bool DekiEditor::NodeCanvasNode::selected = false |
◆ hasSubgraph
| bool DekiEditor::NodeCanvasNode::hasSubgraph = false |
The documentation for this struct was generated from the following file: