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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <TextureImporter.h>
Public Attributes | |
| std::vector< uint8_t > | rgba |
| int | width = 0 |
| int | height = 0 |
| std::vector<uint8_t> DekiEditor::DecodedImage::rgba |
| int DekiEditor::DecodedImage::width = 0 |
| int DekiEditor::DecodedImage::height = 0 |