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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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| NDeki | |
| NComponentInterfaceAdapters | |
| NDetail | A class entry for a component the codegen never saw (a test double, a type defined in a .cpp) |
| NInternal | |
| NMath | |
| NProjectSettings | |
| NSceneFormat | |
| NFields | |
| NStorage | |
| NDeki2D | |
| NDekiEditor | |
| NCMakeGen | |
| NEditorNaming | |
| NFonts | |
| NLocalization | |
| NMetrics | |
| NMotion | |
| NPalette | |
| NProjectPaths | The one definition of where things live inside a project |
| NSafeNames | |
| NDekiEditorInternal | |
| NDekiNodeGraph | |
| NDekiRendering |