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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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| NComponentInterfaceAdapters | |
| NDeki | |
| NAuthoredFormat | |
| NDekiEditor | |
| NEditorNaming | |
| NFonts | |
| NMetrics | |
| NPalette | |
| NDekiEditorInternal | |
| NDekiMath | |
| NDekiStorage | |
| NInputKeys | Generic input key constants These constants provide a framework-independent way to reference common keys |
| NProjectSettings | Runtime project settings loaded from dproject.bin |
| NSceneFormat | |
| NFields |