DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::ComponentDef Struct Reference

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/BuilderDefinition.h>

Public Attributes

std::string id
std::string displayName
bool required = false
bool canInstall = false
bool canSetup = false
std::string installPath
VersionCheckDef versionCheck
FallbackDef fallback
std::map< std::string, std::string > detection
PostInstallDef postInstall
std::map< std::string, std::vector< std::string > > pathEntries
std::vector< SubComponentDef > subComponents
std::string extractedName
std::string sha256
std::string tooltip

Member Data Documentation

◆ id

std::string DekiEditor::ComponentDef::id

◆ displayName

std::string DekiEditor::ComponentDef::displayName

◆ required

bool DekiEditor::ComponentDef::required = false

◆ canInstall

bool DekiEditor::ComponentDef::canInstall = false

◆ canSetup

bool DekiEditor::ComponentDef::canSetup = false

◆ installPath

std::string DekiEditor::ComponentDef::installPath

◆ versionCheck

VersionCheckDef DekiEditor::ComponentDef::versionCheck

◆ fallback

FallbackDef DekiEditor::ComponentDef::fallback

◆ detection

std::map<std::string, std::string> DekiEditor::ComponentDef::detection

◆ postInstall

PostInstallDef DekiEditor::ComponentDef::postInstall

◆ pathEntries

std::map<std::string, std::vector<std::string> > DekiEditor::ComponentDef::pathEntries

◆ subComponents

std::vector<SubComponentDef> DekiEditor::ComponentDef::subComponents

◆ extractedName

std::string DekiEditor::ComponentDef::extractedName

◆ sha256

std::string DekiEditor::ComponentDef::sha256

◆ tooltip

std::string DekiEditor::ComponentDef::tooltip

The documentation for this struct was generated from the following file: