DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::BuilderDefinition Struct Reference

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/BuilderDefinition.h>

Public Attributes

std::string id
std::string name
std::string family
std::vector< std::string > supportedTargets
std::string buildDirectory
std::vector< ComponentDef > components

Member Data Documentation

◆ id

std::string DekiEditor::BuilderDefinition::id

◆ name

std::string DekiEditor::BuilderDefinition::name

◆ family

std::string DekiEditor::BuilderDefinition::family

◆ supportedTargets

std::vector<std::string> DekiEditor::BuilderDefinition::supportedTargets

◆ buildDirectory

std::string DekiEditor::BuilderDefinition::buildDirectory

◆ components

std::vector<ComponentDef> DekiEditor::BuilderDefinition::components

The documentation for this struct was generated from the following file: