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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/BuilderDefinition.h>
Public Attributes | |
| std::string | id |
| std::string | name |
| std::string | family |
| std::vector< std::string > | supportedTargets |
| std::string | buildDirectory |
| std::vector< ComponentDef > | components |
| std::string DekiEditor::BuilderDefinition::id |
| std::string DekiEditor::BuilderDefinition::name |
| std::string DekiEditor::BuilderDefinition::family |
| std::vector<std::string> DekiEditor::BuilderDefinition::supportedTargets |
| std::string DekiEditor::BuilderDefinition::buildDirectory |
| std::vector<ComponentDef> DekiEditor::BuilderDefinition::components |