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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Registers editor class T at static init: a static prototype for metadata, and a factory that makes new instances on demand. More...
#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/EditorRegistry.h>
Public Member Functions | |
| EditorRegistrar () | |
Registers editor class T at static init: a static prototype for metadata, and a factory that makes new instances on demand.
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