DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditorInternal Namespace Reference

Classes

struct  EditorFactoryInfo
 How to make one kind of editor extension. More...
class  EditorRegistry
 Collects the editor factories that static initializers register when a DLL loads. More...
struct  EditorRegistrar
 Registers editor class T at static init: a static prototype for metadata, and a factory that makes new instances on demand. More...