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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Classes | |
| struct | EditorFactoryInfo |
| How to make one kind of editor extension. More... | |
| class | EditorRegistry |
| Collects the editor factories that static initializers register when a DLL loads. More... | |
| struct | EditorRegistrar |
| Registers editor class T at static init: a static prototype for metadata, and a factory that makes new instances on demand. More... | |