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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Editor factory info for runtime creation. More...
#include <EditorRegistry.h>
Public Attributes | |
| std::function< std::unique_ptr< DekiEditor::EditorExtension >()> | factory |
| DekiEditor::EditorExtension * | prototype |
Editor factory info for runtime creation.
| std::function<std::unique_ptr<DekiEditor::EditorExtension>()> DekiEditorInternal::EditorFactoryInfo::factory |
| DekiEditor::EditorExtension* DekiEditorInternal::EditorFactoryInfo::prototype |