DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditorInternal::EditorFactoryInfo Struct Reference

How to make one kind of editor extension. More...

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/EditorRegistry.h>

Public Attributes

std::function< std::unique_ptr< DekiEditor::EditorExtension >()> factory
DekiEditor::EditorExtension * prototype

Detailed Description

How to make one kind of editor extension.

Member Data Documentation

◆ factory

std::function<std::unique_ptr<DekiEditor::EditorExtension>()> DekiEditorInternal::EditorFactoryInfo::factory

◆ prototype

DekiEditor::EditorExtension* DekiEditorInternal::EditorFactoryInfo::prototype

The documentation for this struct was generated from the following file: