Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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AuthoredFormat.h File Reference

Namespaces

namespace  Deki
namespace  Deki::AuthoredFormat

Variables

constexpr const char * Deki::AuthoredFormat::VersionKey = "formatVersion"
constexpr int32_t Deki::AuthoredFormat::SceneVersion = 1
constexpr int32_t Deki::AuthoredFormat::AssetVersion = 1
constexpr int32_t Deki::AuthoredFormat::AssetDataVersion = 1