Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEngineSettings Struct Reference

#include <DekiEngine.h>

Static Public Member Functions

static DekiEngineSettingsGlobal ()

Public Attributes

UnitMode inspectorUnit = UnitMode::Pixels
float pixelsPerMeter = 16.0f

Member Function Documentation

◆ Global()

DekiEngineSettings & DekiEngineSettings::Global ( )
static

Member Data Documentation

◆ inspectorUnit

UnitMode DekiEngineSettings::inspectorUnit = UnitMode::Pixels

◆ pixelsPerMeter

float DekiEngineSettings::pixelsPerMeter = 16.0f

The documentation for this struct was generated from the following file: