DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::TargetContentConflict Struct Reference

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/FeatureResolver.h>

Public Member Functions

std::string Describe () const

Public Attributes

std::string componentType
std::string where
std::string packageId
std::vector< std::string > missing

Member Function Documentation

◆ Describe()

std::string DekiEditor::TargetContentConflict::Describe ( ) const

Member Data Documentation

◆ componentType

std::string DekiEditor::TargetContentConflict::componentType

◆ where

std::string DekiEditor::TargetContentConflict::where

◆ packageId

std::string DekiEditor::TargetContentConflict::packageId

◆ missing

std::vector<std::string> DekiEditor::TargetContentConflict::missing

The documentation for this struct was generated from the following file: