Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::ChromaKeySettings Struct Reference

#include <TextureImporter.h>

Public Attributes

bool enabled = false
uint8_t r = 255
uint8_t g = 0
uint8_t b = 255

Member Data Documentation

◆ enabled

bool DekiEditor::ChromaKeySettings::enabled = false

◆ r

uint8_t DekiEditor::ChromaKeySettings::r = 255

◆ g

uint8_t DekiEditor::ChromaKeySettings::g = 0

◆ b

uint8_t DekiEditor::ChromaKeySettings::b = 255

The documentation for this struct was generated from the following file: