DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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Deki::ComponentsMigrationRegistrar Struct Reference

#include <deki/SceneMigration.h>

Public Member Functions

 ComponentsMigrationRegistrar (ComponentsMigration m)
 ~ComponentsMigrationRegistrar ()
 ComponentsMigrationRegistrar (const ComponentsMigrationRegistrar &)=delete
ComponentsMigrationRegistrar & operator= (const ComponentsMigrationRegistrar &)=delete

Constructor & Destructor Documentation

◆ ComponentsMigrationRegistrar() [1/2]

Deki::ComponentsMigrationRegistrar::ComponentsMigrationRegistrar ( ComponentsMigration m)
inlineexplicit

◆ ~ComponentsMigrationRegistrar()

Deki::ComponentsMigrationRegistrar::~ComponentsMigrationRegistrar ( )
inline

◆ ComponentsMigrationRegistrar() [2/2]

Deki::ComponentsMigrationRegistrar::ComponentsMigrationRegistrar ( const ComponentsMigrationRegistrar & )
delete

Member Function Documentation

◆ operator=()

ComponentsMigrationRegistrar & Deki::ComponentsMigrationRegistrar::operator= ( const ComponentsMigrationRegistrar & )
delete

The documentation for this struct was generated from the following file: