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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Files | |
| ComponentFactory.h | |
| Simple component factory using a single hash map. | |
| ComponentRegistry.h | |
| DekiProperty.h | |
| NodeRef.h | |
| ObjectRef.h | |
| PropertyRef.h | |
| Serialization.h | |
| SettingsRegistry.h | |