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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <EditorExtension.h>
Public Member Functions | |
| void | Register (FileInspector *inspector) |
| FileInspector * | GetInspector (const std::string &extension) |
| void | Clear () |
Static Public Member Functions | |
| static FileInspectorRegistry & | Instance () |
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static |
| void DekiEditor::FileInspectorRegistry::Register | ( | FileInspector * | inspector | ) |
| FileInspector * DekiEditor::FileInspectorRegistry::GetInspector | ( | const std::string & | extension | ) |
| void DekiEditor::FileInspectorRegistry::Clear | ( | ) |