Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::FileInspector Class Referenceabstract

#include <EditorExtension.h>

Inherits DekiEditor::EditorExtension.

Public Member Functions

virtual ~FileInspector ()=default
EditorType GetEditorType () const override
const char * GetName () const override
virtual const char ** GetExtensions () const =0
virtual int GetExtensionCount () const =0
virtual void OnInspectorGUI (const std::string &assetPath, const std::string &assetGuid)=0
virtual bool OverridesCacheStatus () const
virtual bool IsCached (const std::string &assetGuid) const
Public Member Functions inherited from DekiEditor::EditorExtension
virtual ~EditorExtension ()=default

Constructor & Destructor Documentation

◆ ~FileInspector()

virtual DekiEditor::FileInspector::~FileInspector ( )
virtualdefault

Member Function Documentation

◆ GetEditorType()

EditorType DekiEditor::FileInspector::GetEditorType ( ) const
inlineoverridevirtual

◆ GetName()

const char * DekiEditor::FileInspector::GetName ( ) const
inlineoverridevirtual

◆ GetExtensions()

virtual const char ** DekiEditor::FileInspector::GetExtensions ( ) const
pure virtual

◆ GetExtensionCount()

virtual int DekiEditor::FileInspector::GetExtensionCount ( ) const
pure virtual

◆ OnInspectorGUI()

virtual void DekiEditor::FileInspector::OnInspectorGUI ( const std::string & assetPath,
const std::string & assetGuid )
pure virtual

◆ OverridesCacheStatus()

virtual bool DekiEditor::FileInspector::OverridesCacheStatus ( ) const
inlinevirtual

◆ IsCached()

virtual bool DekiEditor::FileInspector::IsCached ( const std::string & assetGuid) const
inlinevirtual

The documentation for this class was generated from the following file: