Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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LifecycleManager.h File Reference

Classes

class  LifecycleManager
 Manages DekiBehaviour lifecycle (InternalAwake, Awake, Start, Update). More...

Macros

#define LIFECYCLE_MANAGER_API

Typedefs

typedef void(*) LifecycleProfileBeginCallback(const char *name)
typedef void(*) LifecycleProfileEndCallback()

Macro Definition Documentation

◆ LIFECYCLE_MANAGER_API

#define LIFECYCLE_MANAGER_API

Typedef Documentation

◆ LifecycleProfileBeginCallback

typedef void(*) LifecycleProfileBeginCallback(const char *name)

◆ LifecycleProfileEndCallback

typedef void(*) LifecycleProfileEndCallback()