|
Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
|
Namespaces | |
| namespace | DekiMath |
Functions | |
| float | DekiMath::Clamp (float v, float lo, float hi) |
| float | DekiMath::Min (float a, float b) |
| float | DekiMath::Max (float a, float b) |
| float | DekiMath::Abs (float v) |
| float | DekiMath::Lerp (float a, float b, float t) |
Variables | |
| constexpr float | DekiMath::kPi = 3.14159265358979323846f |
| constexpr float | DekiMath::kTwoPi = 2.0f * kPi |
| constexpr float | DekiMath::kHalfPi = 0.5f * kPi |
| constexpr float | DekiMath::kDegToRad = kPi / 180.0f |
| constexpr float | DekiMath::kRadToDeg = 180.0f / kPi |