Display/rendering settings.
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#include <ProjectSettings.h>
Display/rendering settings.
◆ targetWidth
| int32_t ProjectSettings::DisplaySettings::targetWidth |
◆ targetHeight
| int32_t ProjectSettings::DisplaySettings::targetHeight |
◆ colorFormat
| uint8_t ProjectSettings::DisplaySettings::colorFormat |
◆ reserved1
| uint8_t ProjectSettings::DisplaySettings::reserved1 |
◆ reserved2
| uint8_t ProjectSettings::DisplaySettings::reserved2 |
◆ reserved3
| uint8_t ProjectSettings::DisplaySettings::reserved3 |
◆ reserved4
| float ProjectSettings::DisplaySettings::reserved4 |
The documentation for this struct was generated from the following file: