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Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/TargetBuilder.h>
Public Attributes | |
| std::string | id |
| std::string | displayName |
| ToolchainComponentStatus | status = ToolchainComponentStatus::NotInstalled |
| std::string | installedVersion |
| std::string | latestVersion |
| bool | canInstall = false |
| bool | canSetup = false |
| bool | setupDone = false |
| std::string | tooltip |
| std::string DekiEditor::ToolchainComponent::id |
| std::string DekiEditor::ToolchainComponent::displayName |
| ToolchainComponentStatus DekiEditor::ToolchainComponent::status = ToolchainComponentStatus::NotInstalled |
| std::string DekiEditor::ToolchainComponent::installedVersion |
| std::string DekiEditor::ToolchainComponent::latestVersion |
| bool DekiEditor::ToolchainComponent::canInstall = false |
| bool DekiEditor::ToolchainComponent::canSetup = false |
| bool DekiEditor::ToolchainComponent::setupDone = false |
| std::string DekiEditor::ToolchainComponent::tooltip |