DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::ToolchainComponent Struct Reference

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/TargetBuilder.h>

Public Attributes

std::string id
std::string displayName
ToolchainComponentStatus status = ToolchainComponentStatus::NotInstalled
std::string installedVersion
std::string latestVersion
bool canInstall = false
bool canSetup = false
bool setupDone = false
std::string tooltip

Member Data Documentation

◆ id

std::string DekiEditor::ToolchainComponent::id

◆ displayName

std::string DekiEditor::ToolchainComponent::displayName

◆ status

ToolchainComponentStatus DekiEditor::ToolchainComponent::status = ToolchainComponentStatus::NotInstalled

◆ installedVersion

std::string DekiEditor::ToolchainComponent::installedVersion

◆ latestVersion

std::string DekiEditor::ToolchainComponent::latestVersion

◆ canInstall

bool DekiEditor::ToolchainComponent::canInstall = false

◆ canSetup

bool DekiEditor::ToolchainComponent::canSetup = false

◆ setupDone

bool DekiEditor::ToolchainComponent::setupDone = false

◆ tooltip

std::string DekiEditor::ToolchainComponent::tooltip

The documentation for this struct was generated from the following file: