Canvas colors (packed via EditorUI::Rgba: a<<24|b<<16|g<<8|r).
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#include <NodeCanvas.h>
Canvas colors (packed via EditorUI::Rgba: a<<24|b<<16|g<<8|r).
◆ background
| uint32_t DekiEditor::NodeCanvasPalette::background = 0xFF25201Eu |
◆ grid
| uint32_t DekiEditor::NodeCanvasPalette::grid = 0xFF342D2Au |
◆ nodeBody
| uint32_t DekiEditor::NodeCanvasPalette::nodeBody = 0xF03C3430u |
◆ nodeBorder
| uint32_t DekiEditor::NodeCanvasPalette::nodeBorder = 0xFF6C605Au |
◆ nodeBorderSelected
| uint32_t DekiEditor::NodeCanvasPalette::nodeBorderSelected = 0xFFD29A4Fu |
◆ title
| uint32_t DekiEditor::NodeCanvasPalette::title = 0xFFECE8E6u |
◆ pinLabel
| uint32_t DekiEditor::NodeCanvasPalette::pinLabel = 0xFFB4ACA6u |
◆ pin
| uint32_t DekiEditor::NodeCanvasPalette::pin = 0xFF5AB4DCu |
◆ pinHovered
| uint32_t DekiEditor::NodeCanvasPalette::pinHovered = 0xFF8CD2F0u |
◆ link
| uint32_t DekiEditor::NodeCanvasPalette::link = 0xFFCDBEB4u |
◆ linkSelected
| uint32_t DekiEditor::NodeCanvasPalette::linkSelected = 0xFFD29A4Fu |
◆ linkDrag
| uint32_t DekiEditor::NodeCanvasPalette::linkDrag = 0xFFD29A4Fu |
The documentation for this struct was generated from the following file: