DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::NodeCanvasLink Struct Reference

One link to draw, by node ids and pin indices. More...

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/NodeCanvas.h>

Public Attributes

uint32_t fromNode = 0
int fromPin = 0
uint32_t toNode = 0
int toPin = 0
bool selected = false

Detailed Description

One link to draw, by node ids and pin indices.

Member Data Documentation

◆ fromNode

uint32_t DekiEditor::NodeCanvasLink::fromNode = 0

◆ fromPin

int DekiEditor::NodeCanvasLink::fromPin = 0

◆ toNode

uint32_t DekiEditor::NodeCanvasLink::toNode = 0

◆ toPin

int DekiEditor::NodeCanvasLink::toPin = 0

◆ selected

bool DekiEditor::NodeCanvasLink::selected = false

The documentation for this struct was generated from the following file: