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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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One link to draw, by node ids + pin indices. More...
#include <NodeCanvas.h>
Public Attributes | |
| uint32_t | fromNode = 0 |
| int | fromPin = 0 |
| uint32_t | toNode = 0 |
| int | toPin = 0 |
| bool | selected = false |
One link to draw, by node ids + pin indices.
| uint32_t DekiEditor::NodeCanvasLink::fromNode = 0 |
| int DekiEditor::NodeCanvasLink::fromPin = 0 |
| uint32_t DekiEditor::NodeCanvasLink::toNode = 0 |
| int DekiEditor::NodeCanvasLink::toPin = 0 |
| bool DekiEditor::NodeCanvasLink::selected = false |