What happened this frame. Every field is false or zero unless its event fired.
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#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/NodeCanvas.h>
What happened this frame. Every field is false or zero unless its event fired.
◆ nodeClicked
| bool DekiEditor::NodeCanvasEvents::nodeClicked = false |
◆ node
| uint32_t DekiEditor::NodeCanvasEvents::node = 0 |
◆ nodeActivated
| bool DekiEditor::NodeCanvasEvents::nodeActivated = false |
◆ activatedNode
| uint32_t DekiEditor::NodeCanvasEvents::activatedNode = 0 |
◆ linkClicked
| bool DekiEditor::NodeCanvasEvents::linkClicked = false |
◆ linkIndex
| int DekiEditor::NodeCanvasEvents::linkIndex = -1 |
◆ backgroundClicked
| bool DekiEditor::NodeCanvasEvents::backgroundClicked = false |
◆ nodeMoving
| bool DekiEditor::NodeCanvasEvents::nodeMoving = false |
◆ movedNode
| uint32_t DekiEditor::NodeCanvasEvents::movedNode = 0 |
◆ newX
| float DekiEditor::NodeCanvasEvents::newX = 0.0f |
◆ newY
| float DekiEditor::NodeCanvasEvents::newY = 0.0f |
◆ nodeMoveEnded
| bool DekiEditor::NodeCanvasEvents::nodeMoveEnded = false |
◆ moveEndedNode
| uint32_t DekiEditor::NodeCanvasEvents::moveEndedNode = 0 |
◆ startX
| float DekiEditor::NodeCanvasEvents::startX = 0.0f |
◆ startY
| float DekiEditor::NodeCanvasEvents::startY = 0.0f |
◆ linkCreated
| bool DekiEditor::NodeCanvasEvents::linkCreated = false |
◆ fromNode
| uint32_t DekiEditor::NodeCanvasEvents::fromNode = 0 |
◆ fromPin
| int DekiEditor::NodeCanvasEvents::fromPin = 0 |
◆ toNode
| uint32_t DekiEditor::NodeCanvasEvents::toNode = 0 |
◆ toPin
| int DekiEditor::NodeCanvasEvents::toPin = 0 |
◆ contextMenu
| bool DekiEditor::NodeCanvasEvents::contextMenu = false |
◆ graphX
| float DekiEditor::NodeCanvasEvents::graphX = 0.0f |
◆ graphY
| float DekiEditor::NodeCanvasEvents::graphY = 0.0f |
◆ deleteRequested
| bool DekiEditor::NodeCanvasEvents::deleteRequested = false |
The documentation for this struct was generated from the following file: