Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::ImportResult Struct Reference

#include <IAssetImporter.h>

Public Attributes

bool success = false
std::string errorMessage
std::string outputPath

Member Data Documentation

◆ success

bool DekiEditor::ImportResult::success = false

◆ errorMessage

std::string DekiEditor::ImportResult::errorMessage

◆ outputPath

std::string DekiEditor::ImportResult::outputPath

The documentation for this struct was generated from the following file: