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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <IAssetImporter.h>
Public Attributes | |
| bool | success = false |
| std::string | errorMessage |
| std::string | outputPath |
| bool DekiEditor::ImportResult::success = false |
| std::string DekiEditor::ImportResult::errorMessage |
| std::string DekiEditor::ImportResult::outputPath |