DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::DownloadProgress Struct Reference

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/DownloadTypes.h>

Public Attributes

DownloadStatus status = DownloadStatus::Idle
std::string statusText
float progress = 0.0f
uint64_t bytesDownloaded = 0
uint64_t totalBytes = 0
std::string error

Member Data Documentation

◆ status

DownloadStatus DekiEditor::DownloadProgress::status = DownloadStatus::Idle

◆ statusText

std::string DekiEditor::DownloadProgress::statusText

◆ progress

float DekiEditor::DownloadProgress::progress = 0.0f

◆ bytesDownloaded

uint64_t DekiEditor::DownloadProgress::bytesDownloaded = 0

◆ totalBytes

uint64_t DekiEditor::DownloadProgress::totalBytes = 0

◆ error

std::string DekiEditor::DownloadProgress::error

The documentation for this struct was generated from the following file: