DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::DeployTarget Struct Reference

One thing a build can be deployed to, as the backend enumerates them. More...

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/TargetBuilder.h>

Public Attributes

std::string id
std::string label

Detailed Description

One thing a build can be deployed to, as the backend enumerates them.

Member Data Documentation

◆ id

std::string DekiEditor::DeployTarget::id

◆ label

std::string DekiEditor::DeployTarget::label

The documentation for this struct was generated from the following file: