DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::CreateMenuEntry Struct Reference

An item in the hierarchy's right-click "Create Object" menu, registered by a package. More...

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/EditorExtension.h>

Public Attributes

std::string category
std::string displayName
std::string objectName
std::string componentName

Detailed Description

An item in the hierarchy's right-click "Create Object" menu, registered by a package.

It creates a new Deki::Object with the named component.

Member Data Documentation

◆ category

std::string DekiEditor::CreateMenuEntry::category

◆ displayName

std::string DekiEditor::CreateMenuEntry::displayName

◆ objectName

std::string DekiEditor::CreateMenuEntry::objectName

◆ componentName

std::string DekiEditor::CreateMenuEntry::componentName

The documentation for this struct was generated from the following file: