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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <AssetFileWatcher.h>
Public Attributes | |
| EventKind | kind |
| std::string | relativePath |
| EventKind DekiEditor::AssetFileWatcher::Event::kind |
| std::string DekiEditor::AssetFileWatcher::Event::relativePath |