Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Deki::LoadedPack Struct Reference

#include <AssetPackReader.h>

Classes

struct  AssetInfo

Public Attributes

uint8_t * data
size_t dataSize
uint32_t entryCount
std::unordered_map< std::string, AssetInfoassets

Member Data Documentation

◆ data

uint8_t* Deki::LoadedPack::data

◆ dataSize

size_t Deki::LoadedPack::dataSize

◆ entryCount

uint32_t Deki::LoadedPack::entryCount

◆ assets

std::unordered_map<std::string, AssetInfo> Deki::LoadedPack::assets

The documentation for this struct was generated from the following file: