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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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#include <AssetPackReader.h>
Public Attributes | |
| char | magic [4] |
| uint32_t | version |
| uint32_t | entryCount |
| uint32_t | reserved |
| char Deki::DPackHeader::magic[4] |
| uint32_t Deki::DPackHeader::version |
| uint32_t Deki::DPackHeader::entryCount |
| uint32_t Deki::DPackHeader::reserved |