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Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Enumerations | |
| enum | Location { Flash , SDCard , Default } |
Functions | |
| const char * | GetPrefix (Location location) |
| std::string | BuildPath (Location location, const char *filename) |
| const char * DekiStorage::GetPrefix | ( | Location | location | ) |
| std::string DekiStorage::BuildPath | ( | Location | location, |
| const char * | filename ) |