DEKI/ENGINE docs
Deki 0.19.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::IBuildActivitySink Class Referenceabstract

#include <C:/Users/kirby/Documents/Github/deki/deki-editor/deki-editor/include/deki-editor/build/BuildActivitySink.h>

Public Member Functions

virtual ~IBuildActivitySink ()=default
virtual void Log (const std::string &process, const std::string &message)=0
 Progress on a named long-running process (a toolchain install, say).
virtual void Complete (const std::string &process)=0
virtual void Fail (const std::string &process, const std::string &error)=0

Constructor & Destructor Documentation

◆ ~IBuildActivitySink()

virtual DekiEditor::IBuildActivitySink::~IBuildActivitySink ( )
virtualdefault

Member Function Documentation

◆ Log()

virtual void DekiEditor::IBuildActivitySink::Log ( const std::string & process,
const std::string & message )
pure virtual

Progress on a named long-running process (a toolchain install, say).

◆ Complete()

virtual void DekiEditor::IBuildActivitySink::Complete ( const std::string & process)
pure virtual

◆ Fail()

virtual void DekiEditor::IBuildActivitySink::Fail ( const std::string & process,
const std::string & error )
pure virtual

The documentation for this class was generated from the following file: