Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiEditor::EditorPaths Class Reference

EditorPaths. More...

#include <EditorPaths.h>

Static Public Member Functions

static std::string GetUserHomeDir ()
static std::string GetEditorDataDir ()
static std::string GetToolchainsDir ()
static std::string GetBoardPacksDir ()
static std::string GetBuildersDir ()
static std::string GetExecutableDir ()

Detailed Description

EditorPaths.

Centralized path utilities for the Deki Editor.

Member Function Documentation

◆ GetUserHomeDir()

std::string DekiEditor::EditorPaths::GetUserHomeDir ( )
static

◆ GetEditorDataDir()

std::string DekiEditor::EditorPaths::GetEditorDataDir ( )
static

◆ GetToolchainsDir()

std::string DekiEditor::EditorPaths::GetToolchainsDir ( )
static

◆ GetBoardPacksDir()

std::string DekiEditor::EditorPaths::GetBoardPacksDir ( )
static

◆ GetBuildersDir()

std::string DekiEditor::EditorPaths::GetBuildersDir ( )
static

◆ GetExecutableDir()

std::string DekiEditor::EditorPaths::GetExecutableDir ( )
static

The documentation for this class was generated from the following file: