|
Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
|
#include <EditorPaths.h>
Static Public Member Functions | |
| static std::string | GetUserHomeDir () |
| static std::string | GetEditorDataDir () |
| static std::string | GetToolchainsDir () |
| static std::string | GetBoardPacksDir () |
| static std::string | GetBuildersDir () |
| static std::string | GetExecutableDir () |
Centralized path utilities for the Deki Editor.
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |