deki-sdcard 1.3.0
Deki package reference
deki-sdcard

SD card interface: mount, card state, capacity, and filesystem access

Repository: github.com/dekiengine/deki-sdcard · Latest release: 1.1.0 · Needs engine 1.2.0+

Install: DekiEditor --packages-add deki-sdcard <project>, or add it in the Package Manager. Part of Deki; the engine's own components and the C++ API are documented there.

Shown in the editor as SD Card.

Components

Component Category Description
SDCardComponent System Mounts an SD card at boot so assets can load from it.

Component reference

SDCardComponent

Mounts an SD card at boot so assets can load from it.

Inspector name: SD Card Component · Category: System · Type GUID: 3836a84e-5cec-4849-bcc7-b524ad0baa5d

Property Type Default Constraints Description
mode enum SPI SPI, SDMMC_1BIT, SDMMC_4BIT
mosiPin int32 23 0 to 48; shown when mode allows
misoPin int32 19 0 to 48; shown when mode allows
csPin int32 5 0 to 48; shown when mode allows
spiMhz int32 20 1 to 40; shown when mode allows
sdmmcMhz int32 20 1 to 40; shown when mode allows
cmdPin int32 15 0 to 48; shown when mode allows
d0Pin int32 2 0 to 48; shown when mode allows
d1Pin int32 4 0 to 48; shown when mode allows
d2Pin int32 12 0 to 48; shown when mode allows
d3Pin int32 13 0 to 48; shown when mode allows
clkPin int32 18 0 to 48
cdPin int32 -1 -1 to 48

Generated from the package's reflection metadata by the Deki documentation build (engine 1.3.0). Reflected property names are the keys scene files use; a rename ships with an alias, see COMPATIBILITY.md.