Deki
1.3.0
Modular C++ 2D engine for embedded displays and desktop
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Here is a list of all typedefs with links to the files they belong to:
A
C
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AssetLoadFn :
AssetManager.h
AssetMemLoadFn :
AssetManager.h
AssetUnloadFn :
AssetManager.h
ComponentType :
DekiComponent.h
DekiGetReflectionAbiFunc :
DekiReflectionAbi.h
GameUpdateCallback :
DekiEngine.h
InterfaceAdapter :
ComponentInterfaceAdapters.h
LifecycleProfileBeginCallback :
LifecycleManager.h
LifecycleProfileEndCallback :
LifecycleManager.h
LogCallback :
DekiLogSystem.h
UpdateCallback :
DekiEngine.h
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