Deki 1.3.0
Modular C++ 2D engine for embedded displays and desktop
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DekiSettingsRegistry Member List

This is the complete list of members for DekiSettingsRegistry, including all inherited members.

ClearPluginSettings()DekiSettingsRegistry
FreezeEngineSettings()DekiSettingsRegistry
Get()DekiSettingsRegistryinline
GetAll() constDekiSettingsRegistryinline
GetByName(const char *sectionName)DekiSettingsRegistry
GetByTypeId(uint32_t typeId)DekiSettingsRegistry
Instance()DekiSettingsRegistrystatic
IsPluginSetting(uint32_t typeId) constDekiSettingsRegistry
Register(const char *sectionName, const DekiComponentMeta *meta)DekiSettingsRegistry
RegisterPlugin(const char *sectionName, const DekiComponentMeta *meta)DekiSettingsRegistry
RestoreFromJson(const std::string &snapshotJson)DekiSettingsRegistry
SnapshotPluginSettingsAsJson() constDekiSettingsRegistry
Unregister(uint32_t typeId)DekiSettingsRegistry